Mankind Divided is the fourth major installment in the Deus Ex series, taking place shortly after 2011’s Human Revolution. In some places, it nails that balance perfectly. The entire game hinges on being able to navigate these tensions: between pulp and serious social commentary, between pushing players out of their comfort zones and letting them enjoy the dream logic of video games. I also have giant blades in my arms, have dedicated my life to fighting the Illuminati, and regularly pause during life-or-death missions in order to read my enemies’ email. I am a dryly sardonic protector of the weak in a world controlled by corporate interests. In Deus Ex: Mankind Divided, I am a second-class citizen in a world that once celebrated my existence.